Source code for kazoo.handlers.threading

"""A threading based handler.

The :class:`SequentialThreadingHandler` is intended for regular Python
environments that use threads.

.. warning::

    Do not use :class:`SequentialThreadingHandler` with applications
    using asynchronous event loops (like gevent). Use the
    :class:`~kazoo.handlers.gevent.SequentialGeventHandler` instead.

"""
from __future__ import absolute_import

import errno
import logging
import select
import socket
import threading
import time

import kazoo.python2atexit as python2atexit

try:
    import Queue
except ImportError:  # pragma: nocover
    import queue as Queue

from kazoo.handlers import utils

# sentinel objects
_STOP = object()

log = logging.getLogger(__name__)


class KazooTimeoutError(Exception):
    pass


[docs]class AsyncResult(utils.AsyncResult): """A one-time event that stores a value or an exception""" def __init__(self, handler): super(AsyncResult, self).__init__(handler, threading.Condition, KazooTimeoutError)
[docs]class SequentialThreadingHandler(object): """Threading handler for sequentially executing callbacks. This handler executes callbacks in a sequential manner. A queue is created for each of the callback events, so that each type of event has its callback type run sequentially. These are split into two queues, one for watch events and one for async result completion callbacks. Each queue type has a thread worker that pulls the callback event off the queue and runs it in the order the client sees it. This split helps ensure that watch callbacks won't block session re-establishment should the connection be lost during a Zookeeper client call. Watch and completion callbacks should avoid blocking behavior as the next callback of that type won't be run until it completes. If you need to block, spawn a new thread and return immediately so callbacks can proceed. .. note:: Completion callbacks can block to wait on Zookeeper calls, but no other completion callbacks will execute until the callback returns. """ name = "sequential_threading_handler" timeout_exception = KazooTimeoutError sleep_func = staticmethod(time.sleep) queue_impl = Queue.Queue queue_empty = Queue.Empty def __init__(self): """Create a :class:`SequentialThreadingHandler` instance""" self.callback_queue = self.queue_impl() self.completion_queue = self.queue_impl() self._running = False self._state_change = threading.Lock() self._workers = [] def _create_thread_worker(self, queue): def _thread_worker(): # pragma: nocover while True: try: func = queue.get() try: if func is _STOP: break func() except Exception: log.exception("Exception in worker queue thread") finally: queue.task_done() except self.queue_empty: continue t = self.spawn(_thread_worker) return t
[docs] def start(self): """Start the worker threads.""" with self._state_change: if self._running: return # Spawn our worker threads, we have # - A callback worker for watch events to be called # - A completion worker for completion events to be called for queue in (self.completion_queue, self.callback_queue): w = self._create_thread_worker(queue) self._workers.append(w) self._running = True python2atexit.register(self.stop)
[docs] def stop(self): """Stop the worker threads and empty all queues.""" with self._state_change: if not self._running: return self._running = False for queue in (self.completion_queue, self.callback_queue): queue.put(_STOP) self._workers.reverse() while self._workers: worker = self._workers.pop() worker.join() # Clear the queues self.callback_queue = self.queue_impl() self.completion_queue = self.queue_impl() python2atexit.unregister(self.stop)
def select(self, *args, **kwargs): # select() takes no kwargs, so it will be in args timeout = args[3] if len(args) == 4 else None # either the time to give up, or None end = (time.time() + timeout) if timeout else None while end is None or time.time() < end: if end is not None: args = list(args) # make a list, since tuples aren't mutable args[3] = end - time.time() # set the timeout to the remaining time try: return select.select(*args, **kwargs) except select.error as ex: # if the system call was interrupted, we'll retry until timeout # in Python 3, system call interruptions are a native exception # in Python 2, they are not errnum = ex.errno if isinstance(ex, OSError) else ex[0] if errnum == errno.EINTR: continue raise # if we hit our timeout, lets return as a timeout return ([], [], []) def socket(self): return utils.create_tcp_socket(socket) def create_connection(self, *args, **kwargs): return utils.create_tcp_connection(socket, *args, **kwargs) def create_socket_pair(self): return utils.create_socket_pair(socket)
[docs] def event_object(self): """Create an appropriate Event object""" return threading.Event()
[docs] def lock_object(self): """Create a lock object""" return threading.Lock()
[docs] def rlock_object(self): """Create an appropriate RLock object""" return threading.RLock()
[docs] def async_result(self): """Create a :class:`AsyncResult` instance""" return AsyncResult(self)
def spawn(self, func, *args, **kwargs): t = threading.Thread(target=func, args=args, kwargs=kwargs) t.daemon = True t.start() return t
[docs] def dispatch_callback(self, callback): """Dispatch to the callback object The callback is put on separate queues to run depending on the type as documented for the :class:`SequentialThreadingHandler`. """ self.callback_queue.put(lambda: callback.func(*callback.args))